I know this has been discussed many times over the years about how to manage your ore trucks and there are many guides and documentation to back it up, but this observation is a little bit different I've noticed it during my map creations.
We all know how annoying it is to drive your truck to nearest ore patches and managing it in the beginning of the game or using " S " to make it collect from nearest ore patches which can make you lose at least 5% of your focus and map awareness and slow you down by 5% on scouting, producing and keeping up with your scouts and defending entrances against them as we all know that every second in pro matches counts and makes the difference.
Now let us talk about how the truck collects ore, for example in ribbon on the right side the truck tends to collect in a square are and forms an empty square of 3-4 cells then goes back to one of those empty cells and sets it as a waypoint and starts moving and collecting diagonally and does not sit on one patch but instead it keeps moving till the diagonal line ends then picks up another eaten square and does the same and on the left side it tends to collect randomly unless guided and does the same movement, a truck capacity on collecting ore is 7 squares as you can notice it under the truck and they get filled whenever he picks up gems or ore.
Now what is the observation, I've noticed that whenever the truck 7 cells are full he goes back to dump the ore into the ref and once it dumps the ore into the ref it goes back to collect from the same patch he last collected from, for example, let's say that the numbers are the ore:
1,2,3,4,5,6,7,8,9,10 for every number fills up a cell in the truck so he diagonally goes 1>2>3>4>5>6>7 and stops and goes back to ref to unload then go back the waypoint 8>9>10 it is like it has a written path how to collect ore on waypoints that we cannot understand or modify but luckily every single person has figured out a way to work around it.
Now what can we do about it? I know it is annoying at least at the start of the game, is whenever the truck goes on a square patch or round one, and collects diagonally when it fills its 5-6 cells stop him and let him collect from nearest ore to your ref and where it's not eaten yet from the borders as demonstrated below, do not point him so somewhere he already started collecting from or you will face the same problem.
Here is the GIF:
As you can see above how the truck naturally changed its collecting habit unlike you driving him everytime each 1-2 minute, it will collect 90% of the patch before it ever moves to the other one which obviously gives you enough time to manage everything you need before you jump to another truck or ref.
Bonus clip how to make a truck dump its ore from the back of the ref basically useless but still good to know:
Let us know what you think about this guide and observation in the comment box :)
Cheers and happy reading!
ORA-MaDMaN
We all know how annoying it is to drive your truck to nearest ore patches and managing it in the beginning of the game or using " S " to make it collect from nearest ore patches which can make you lose at least 5% of your focus and map awareness and slow you down by 5% on scouting, producing and keeping up with your scouts and defending entrances against them as we all know that every second in pro matches counts and makes the difference.
Now let us talk about how the truck collects ore, for example in ribbon on the right side the truck tends to collect in a square are and forms an empty square of 3-4 cells then goes back to one of those empty cells and sets it as a waypoint and starts moving and collecting diagonally and does not sit on one patch but instead it keeps moving till the diagonal line ends then picks up another eaten square and does the same and on the left side it tends to collect randomly unless guided and does the same movement, a truck capacity on collecting ore is 7 squares as you can notice it under the truck and they get filled whenever he picks up gems or ore.
Now what is the observation, I've noticed that whenever the truck 7 cells are full he goes back to dump the ore into the ref and once it dumps the ore into the ref it goes back to collect from the same patch he last collected from, for example, let's say that the numbers are the ore:
1,2,3,4,5,6,7,8,9,10 for every number fills up a cell in the truck so he diagonally goes 1>2>3>4>5>6>7 and stops and goes back to ref to unload then go back the waypoint 8>9>10 it is like it has a written path how to collect ore on waypoints that we cannot understand or modify but luckily every single person has figured out a way to work around it.
Now what can we do about it? I know it is annoying at least at the start of the game, is whenever the truck goes on a square patch or round one, and collects diagonally when it fills its 5-6 cells stop him and let him collect from nearest ore to your ref and where it's not eaten yet from the borders as demonstrated below, do not point him so somewhere he already started collecting from or you will face the same problem.
Here is the GIF:
As you can see above how the truck naturally changed its collecting habit unlike you driving him everytime each 1-2 minute, it will collect 90% of the patch before it ever moves to the other one which obviously gives you enough time to manage everything you need before you jump to another truck or ref.
Bonus clip how to make a truck dump its ore from the back of the ref basically useless but still good to know:
Let us know what you think about this guide and observation in the comment box :)
Cheers and happy reading!
ORA-MaDMaN
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